Displaying on the screen at 60Hz doesn't necessarily tie in with what the game is doing and although it's instantly dismissed here, if the game is running at 50Hz it's a far smoother experience to be displaying it at 50Hz too. Visually the game looks fantastic in 1080p, with the exception of some low res icons and the Cutscene quality I wouldn't be able to tell it any different from a decently done HD remaster.Ĭlick to expand.Has that been confirmed now? The issue with the previous PAL releases was it would display at 60Hz put the game would still be running in the original 50Hz which caused repeated frames and some pretty bad frame pacing issues. It's nice to have a proper option between the two when the game supports it. Speaking as someone who generally complains and is bothered by this stuff though with the exception of the weird jump imputs I haven't noticed anything to make the imputs or gameplay feel like it's off and they're frameblending, but again I could be wrong.Īnd on another note I love that this game has the option to switch between 4:3 and 16:9 (I assume it's true widescreen despite it being a old game) modes instantly in options and it'll do it on the PS4 port aswell. I've played it for two hours and now that i've gotten used to the controls minus the jump everything seems to work smoothly imput wise, but I might be wrong because I don't have the proper US version to compare it to.
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